go-scopes/common/common.go

144 lines
2.5 KiB
Go

package common
import "sync"
type Config interface {
Name() string
Starter() StartFct
Children() []Config
Add(Config)
}
type Message interface{}
type Services map[string]Context
type ContextState interface{}
type Context interface {
Config() Config
Parent() Context
Services() Services
ChildContext(Config) Context
State() ContextState
WithState(ContextState) Context
Mailbox() chan Message
Done() chan struct{}
WaitGroup() *sync.WaitGroup
}
type FctCtx = func(Context)
type StartFct = FctCtx
// async Runners
func RunCtx(ctx Context, fct FctCtx) {
ctx.WaitGroup().Add(1)
go func() {
defer ctx.WaitGroup().Done()
fct(ctx)
}()
}
// Context implementation
type context struct {
cfg Config
parent Context
children []Context
state ContextState
mailbox chan Message
}
func (ctx *context) Config() Config {
return ctx.cfg
}
func (ctx *context) Parent() Context {
return ctx.parent
}
func (ctx *context) Services() Services {
return ctx.parent.Services()
}
func (ctx *context) ChildContext(cfg Config) Context {
cctx := makeCtx(cfg, ctx)
ctx.Services()[cfg.Name()] = cctx
ctx.children = append(ctx.children, cctx)
return cctx
}
func (ctx *context) State() ContextState {
return ctx.state
}
func (ctx *context) WithState(state ContextState) Context {
ctx.state = state
return ctx
}
func (ctx *context) Mailbox() chan Message {
return ctx.mailbox
}
func (ctx *context) WaitGroup() *sync.WaitGroup {
return ctx.parent.WaitGroup()
}
func (ctx *context) Done() chan struct{} {
return ctx.parent.Done()
}
func makeCtx(cfg Config, parent Context) *context {
return &context{
cfg: cfg,
parent: parent,
mailbox: make(chan Message, 10),
}
}
// top-level application context
type appContext struct {
*context
services Services
waitgroup *sync.WaitGroup
doneCh chan struct{}
}
func (ctx *appContext) ChildContext(cfg Config) Context {
cctx := makeCtx(cfg, ctx)
ctx.services[cfg.Name()] = cctx
ctx.children = append(ctx.children, cctx)
return cctx
}
func (ctx *appContext) Services() Services {
return ctx.services
}
func (ctx *appContext) WithState(state ContextState) Context {
ctx.state = state
return ctx
}
func (ctx *appContext) WaitGroup() *sync.WaitGroup {
return ctx.waitgroup
}
func (ctx *appContext) Done() chan struct{} {
return ctx.doneCh
}
func AppContext(cfg Config) Context {
ctx := &appContext{
context: makeCtx(cfg, nil),
services: Services{},
waitgroup: &sync.WaitGroup{},
doneCh: make(chan struct{}),
}
ctx.services[cfg.Name()] = ctx
return ctx
}