forge: work in progress: constants, variables, ...
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@ -115,8 +115,16 @@ func (f *forgeEnv) Peek(d int) fitem {
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return f.ds.Peek(d)
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}
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func (f *forgeEnv) Const(name string) {
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}
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// basic functions for executable items
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func callDef(f *forgeEnv, xt XT) {
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f.Call(xt.body.Value().(fptr))
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}
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func callData(f *forgeEnv, xt XT) {
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f.Push(xt.body.Value())
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}
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