# # Copyright (c) 2006 Helmut Merz helmutm@cy55.de # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # """ Process definitions. $Id$ """ from zope import component from zope.interface import implements from cybertools.process.interfaces import INode, ITransition, IProcessDefinition from cybertools.process.interfaces import IActionHandler class Node(object): implements(INode) def __init__(self, process=None, name=u'', title=u'', handlerName=''): self._process = process self._incoming = set() self._outgoing = set() self._handlerName = handlerName self.__name__ = name self.title = title def getProcess(self): return self._process def setProcess(self, prc): self._process = prc process = property(getProcess, setProcess) @property def outgoing(self): return self._outgoing @property def incoming(self): return self._incoming def getHandlerName(self): return self._handlerName def setHandlerName(self, name): self._handlerName = name handlerName = property(getHandlerName, setHandlerName) def addTransition(self, destination): transition = Transition(destination) self.outgoing.add(transition) transition.source = self if transition.destination.process is None: transition.destination.process = self.process def execute(self, execution): execution.currentNode = self handler = component.queryAdapter(self, IActionHandler, name=self.handlerName) if handler is not None: handler.handle(execution) # creates work item; work item triggers execution else: execution.trigger() class Transition(object): implements(ITransition) def __init__(self, destination, qualifier=u''): self._source = None self._destination = destination self._qualifier = qualifier def getSource(self): return self._source def setSource(self, node): self._source = node source = property(getSource, setSource) def getDestination(self): return self._destination def setDestination(self, node): self._destination = node destination = property(getDestination, setDestination) def getQualifier(self): return self._qualifier def setQualifier(self, node): self._qualifier = node qualifier = property(getQualifier, setQualifier) def take(self, execution): self.destination.execute(execution) class ProcessDefinition(object): implements(IProcessDefinition) def __init__(self): self._instances = set() self._startNode = Node(self) self._endNode = Node(self) @property def instances(self): return self._instances def getStartNode(self): return self._startNode def setStartNode(self, node): self._startNode = node startNode = property(getStartNode, setStartNode) def getEndNode(self): return self._endNode def setEndNode(self, node): self._endNode = node endNode = property(getEndNode, setEndNode)